Get Joint Confidence


Provides current confidence the Kinect has in the values it is supplies for the given joint. The confidence is represented being either tracked, inferred or not tracked.


  • Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.
  • Joint Type [EKinectJoints]: The joint whose confidence value is sought.
  • Body Number [EBodyNumber]: The body to which the target joint belongs.


  • Return value [ETrackingConfidence]: The current confidence value of the Kinect device in its tracking of the supplied joint.