Get Joint Confidence
Provides current confidence the Kinect has in the values it is supplies for the given joint. The confidence is represented being either tracked, inferred or not tracked.
- Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.
- Joint Type [EKinectJoints]: The joint whose confidence value is sought.
- Body Number [EBodyNumber]: The body to which the target joint belongs.
- Return value [ETrackingConfidence]: The current confidence value of the Kinect device in its tracking of the supplied joint.