ARCameraComponent

PLEASE NOTE: This component is only available from version 0.9.5 onwards.

The ARCameraComponent is a replacement for the Camera component which draws the real world in front of a Tango-enabled device to the screen. Like a Tango Motion component, it moves around the Unreal Engine world as the device is moved around the real world. The end result is that any objects within the Unreal Engine world will appear superimposed on top of the real world at the scale specified in the configuration struct.


Note that you will need to remove any skyboxes or features which encompass the entire screen from your levels, or you will not be able to see the passthrough camera effect (as these features will block the line of sight between the camera and the passthrough image).

The ARCameraComponent replaces the now deprecated 'Prepare Camera for Augmented Reality' function.

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