Description:

Provides a way to verify that the Kinect device is connected and awake. If a false value results then the device might not be available to update data returned by other functions supplied by the plugin.

Inputs:

  • Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.

Outputs:

  • Return Value [Boolean]: The value (true/false) representing whether the Kinect is ready to use.