Description:

Provides an array of all the bodies currently being tracked by the Kinect device. These bodies, if used as input for functions that return body data such as Get Joint Absolute Position or Get Joint Orientation will yield valid data.

Inputs:

  • Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.

Outputs:

  • Return Value [Array of EBodyNumber]: The array of bodies currently tracked.