Description:

Provides the current volume intensity of the audio being received by the microphone on the Kinect device relative to the background noise. Will provide output within a set range [0 - 1], with zero for no detectable noise above the ambient background, and 1 for the loudest noise detectable.

Inputs:

  • Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.

Outputs:

  • Return Value [Float]: The volume intensity of the audio from the Kinect device microphone.