Provides the change in the position of a body joint tracked by the Kinect device. The value is provided Unreal coordinates with change measured in meters per second.
- Target [KinectInterfaceComponent]: The Unreal Engine/Kinect interface object.
- Joint Type [EKinectJoints]: The joint whose delta position is being sought.
- Body Number [EBodyNumber]: The body to which the target joint belongs.
- Return Value [Vector] : The current position delta in meters per second.